Exercise performance helps to improve healthcare of the general public. It is important to create a fun environment to exercise as this will encourage people to maintain their effort to keep healthy and fit. The focus of this paper is to highlight a blueprint work which focuses on the initiative to improve exercise performance in current exergame innovation. This expert-driven work involved a collaborative initiative from four faculties of various disciplines as well as ICT experts from other universities. This is an important strategy as we intend to create effective and practical techniques to address the needs of the users' end who are the patients. The work evolved around the concept of measurement and monitoring of real-time heart rate zone to target exercise intensity during exergame sessions. The work also aims to provide people with the ease and simplicity to monitor their real-time exercise performance based on heart rate zone through mobile exergaming. Findings from this project suggest the importance of improving exercise via exergame for example, effective performance during exergaming sessions, in the long run, is critical for a positive impact on health. This work can form a basis for a community-wide approach to address the major public health problem of non-communicable disease from physical inactivity.
Published in | American Journal of Computer Science and Technology (Volume 5, Issue 4) |
DOI | 10.11648/j.ajcst.20220504.15 |
Page(s) | 222-228 |
Creative Commons |
This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited. |
Copyright |
Copyright © The Author(s), 2022. Published by Science Publishing Group |
Aerobic Exercise, Heart Rate Zone, Exergame, Resistance Exercise, Game
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APA Style
Khasnur Abd Malek, Mazapuspavina Md-Yasin, Ilham Ameera Ismail, Zahirah Tharek, Nik Munirah Nik Mohd Nasir, et al. (2022). Enhancing Exercise Performance Through Heart Rate Zone Monitoring in Exergaming. American Journal of Computer Science and Technology, 5(4), 222-228. https://doi.org/10.11648/j.ajcst.20220504.15
ACS Style
Khasnur Abd Malek; Mazapuspavina Md-Yasin; Ilham Ameera Ismail; Zahirah Tharek; Nik Munirah Nik Mohd Nasir, et al. Enhancing Exercise Performance Through Heart Rate Zone Monitoring in Exergaming. Am. J. Comput. Sci. Technol. 2022, 5(4), 222-228. doi: 10.11648/j.ajcst.20220504.15
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TY - JOUR T1 - Enhancing Exercise Performance Through Heart Rate Zone Monitoring in Exergaming AU - Khasnur Abd Malek AU - Mazapuspavina Md-Yasin AU - Ilham Ameera Ismail AU - Zahirah Tharek AU - Nik Munirah Nik Mohd Nasir AU - Hashbullah Ismail AU - Mohamad Nahar Azmi Mohamed AU - Mohamed Fareq Malek AU - Hock Chuan Lim Y1 - 2022/12/29 PY - 2022 N1 - https://doi.org/10.11648/j.ajcst.20220504.15 DO - 10.11648/j.ajcst.20220504.15 T2 - American Journal of Computer Science and Technology JF - American Journal of Computer Science and Technology JO - American Journal of Computer Science and Technology SP - 222 EP - 228 PB - Science Publishing Group SN - 2640-012X UR - https://doi.org/10.11648/j.ajcst.20220504.15 AB - Exercise performance helps to improve healthcare of the general public. It is important to create a fun environment to exercise as this will encourage people to maintain their effort to keep healthy and fit. The focus of this paper is to highlight a blueprint work which focuses on the initiative to improve exercise performance in current exergame innovation. This expert-driven work involved a collaborative initiative from four faculties of various disciplines as well as ICT experts from other universities. This is an important strategy as we intend to create effective and practical techniques to address the needs of the users' end who are the patients. The work evolved around the concept of measurement and monitoring of real-time heart rate zone to target exercise intensity during exergame sessions. The work also aims to provide people with the ease and simplicity to monitor their real-time exercise performance based on heart rate zone through mobile exergaming. Findings from this project suggest the importance of improving exercise via exergame for example, effective performance during exergaming sessions, in the long run, is critical for a positive impact on health. This work can form a basis for a community-wide approach to address the major public health problem of non-communicable disease from physical inactivity. VL - 5 IS - 4 ER -