| Peer-Reviewed

Metaverse in Heritage Conservation Evaluation “Using Fully Immersive Virtual Reality Techniques to Evaluate Preservation Quality”

Received: 19 October 2021    Accepted: 9 November 2021    Published: 17 November 2021
Views:       Downloads:
Abstract

The main problem facing the preservation of Egyptian antiquities, is the difficulty of moving an archaeological team of international experts and participants from foreign countries with the Egyptian teams together to inspect a specific antiquity in the western bank in Luxor, for example, causes the lack of periodic follow-up of antiquities and the lack of restoration quality assurance, which ultimately leads to bad results and sometimes having to remove the wrong repairs and do the restoration again. Also, Lack of funding is a serious problem facing the preservation of Egyptian antiquities, which leads to the poor architectural condition of these monuments. The Researcher suggests using the Metaverse concept in reviewing the proposals for restoration projects in the Metaverse environment, before actually carrying out the restoration process. And reviewing the restoration projects that have already been completed to ensure that it is compatible with the proposals specified in the plan before. This is done by the use of Metaverse Virtual Environment & Fully Immersive Virtual Reality technique in a mechanism that tracks the regular monument deterioration, allowing for conservation in sufficient time. Furthermore, this technique is useful for assessing the quality of the conservation process. That would be achieved by building a fully immersive 3D virtual model before and after the preservation process by comparing the changes that made to the monument. That method facilitates a good monitoring for the monument over time as well, and documenting that monument in detail. The practical part of this study describes 2 case studies that were actually carried out under the supervision of the researcher. In this study, two copies of virtual models were created for “PANEHSY” tomb (Mataria, Cairo). The first copy is based on images taken for the tomb on the day of its discovery. The second was built based on the images of the tomb after the conservation and restoration project. By applying the suggested method, the changes that occur to the tomb’s drawings and ornaments were clearly observed (some defects in the colors of the drawings, and some differences in the thickness of the welds between the stones). The second case study is from the ottoman period; “ABEDY BEK RWEESH” Mosque (Nile Cornish, Masr ElKadema, Cairo), we use the same technique to compare the two copies and determine how restoration process succeed after restoration project (3 Column crowns were replaced, and minarets stairs were fell down).

Published in International Journal of Architecture, Arts and Applications (Volume 7, Issue 4)
DOI 10.11648/j.ijaaa.20210704.11
Page(s) 97-106
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2024. Published by Science Publishing Group

Keywords

Metaverse, Archaeological Documentation, Image Processing, Change Detection Study, Information Technology, Virtual Reality

References
[1] Agnew, Nevill & Shin, Maekawa - Preserving the Heritage of Nefertari - Journal of Science - Volume 16 - Issue 4 - April 2000 - pp. 10: 15 - Arabic translation of (Scientific American) magazine issued by the Kuwait Foundation for the Advancement of Sciences. Retrieved AUG 2021
[2] AL- SHAMISTI, MUFEED COMPARISON BETWEEN SURVEYING TECHNIQUES STATIC AND REAL TIME KINEMATIC USING GPS. Palestine Polytechnic University, DEC 2005. Retrieved OCT 2021
[3] Badawi, Iskandar (Dr.) - History of Egyptian Architecture "The First Intermediate Period, the Middle Kingdom and the Second Intermediate Period" - Part Two - pp. 148, 149 - Translated by Salah El-Din Ramadan - Supreme Council of Antiquities Press - Ministry of Culture – 2003. Retrieved JUL 2021.
[4] Burgess, Simon & Sievertsen, Hans Henrik Schools, skills, and learning: The impact of COVID-19 on EDUCATION. VOXEU-CEPR-01 April 2020. Retrieved AUG 2021
[5] CORBLEY, KEVIN P. MONITORING URBAN TRENDS – LOS ANGELES CHANGE DETECTION, pp. 3, 4, & 8. EOSAT- Landsat Data Users Notes, Volume 5, Number 2- June 1990. Retrieved AUG 2021.
[6] Elrawy, S, & Abouelmagd, D. Architectural and Urban Education in Egypt in the Post Covid-19 Pandemic. European Journal of Sustainable Development, 10 (2), 91. 2021 Retrieved SEP 2021.
[7] ENGE, PER Global Positioning System Update - Science Magazine - Volume 20 - Issue 10/11 - October/November 2004 - pp 4: 11 - Arabic translation of (Scientific American) magazine issued by the Kuwait Foundation for the Advancement of Sciences. Retrieved AUG 2021.
[8] Englbach, R Introduction to Egyptian Archeology - pp. 53, 185: 187 - Translated by Dr. Ahmed Mahmoud Musa - Printing Press of the Supreme Council of Antiquities - Ministry of Culture – 1988. Retrieved JUL 2021.
[9] Evelyn L. A. Allu-Kangkum. Covid-19 and Sustainable Architectural Education: Challenges and Perceptions on Online Learning Department of Architecture, University of Jos, Jos. Nigeria. 2021. Retrieved SEP 2021.
[10] Gaafar, ashraf a. Metaverse in Architectural Heritage Documentation and Education, Advances in Ecological and Environmental Research, Science Signpost Publishing – USA, Vol. 6, Issue 10, pp. 66-93, 2021. Retrieved Oct. 2021.
[11] Gloster, David. How architecture students can remain focused amid the COVID-19 Crisis - Article by David Gloster, Director of Education, RIBA Director of Education. 2021. Retrieved SEP 2021.
[12] KALAWSKY, ROY S. THE SCIENCE OF VIRTUAL REALITY AND VIRTUAL ENVIRONMENTS, pp. 8, 9, 20, 43-202, 234, 311-343. Addison-Wesley Publishers Ltd. 1993. Retrieved MAY 2021.
[13] LEVY, J. & BJELLAND, H. CREATE YOUR OWN “VIRTUAL REALITY SYSTEM”, pp. xxiv, xxv. McGraw- Hill Inc. 1995. Retrieved MAY 2021.
[14] LEE, ALEXANDER WTF is the Metaverse?, DIGIDAY, JULY 26, 2021. Retrieved SEP 2021.
[15] Nour El-Din, Abdel Halim (Dr.) - Luxor Day Conference “Renovation and Opening of Tombs”: King Ay, King Septah, King Ramses VII, Nefer Ranapet, Nefer Sekro, Thothy Miss on the West Bank of Luxor - Supreme Council of Antiquities Press - Ministry of Culture – 1994. Retrieved MAY 2021.
[16] PIMENTEL, K. & TEIXEIRA, K. VIRTUAL REALITY "Through the New Looking Glass”, pp. 60-72, 91-110, 150-154, 231-234. McGraw- Hill Inc. 1995. Retrieved MAY 2021.
[17] Robin Donnelly, Harry A. Patrinos, James Gresham. The Impact of COVID-19 on Education – Recommendations and Opportunities for Ukraine. Article The World Bank IBRD – IDA, APRIL 2, 2021. Retrieved AUG 2021.
[18] Salama, Ashraf M. & Crosbie, Michael J. Educating architects in a post-pandemic world. Essay in Common Edge Newsletter, 14 October 2020. Retrieved SEP 2021.
[19] Sameh, Kamal El-Din (Dr.) Glimpses in the History of Egyptian Architecture "From the Earliest Times to the Modern Era" - pp. 13:15 - Egyptian Antiquities Authority Press - Ministry of Culture – 1986. Retrieved MAY 2021.
[20] CERVELLI, PETER The Silent Earthquake Threats - Science Magazine - Volume 20 - Issue 6/7 - June/July 2004 - pp 43 - Arabic translation of (Scientific American) magazine issued by the Kuwait Foundation for the Advancement of Sciences. Retrieved AUG 2021.
[21] Shaheen, Abdel Moez (Dr.) - Restoration and maintenance of archaeological and historical buildings - pp. 173, 176, 177, 248: 252 - Press of the Supreme Council of Antiquities - Ministry of Culture – 1994. Retrieved JUN 2021.
[22] Taha, Mahmoud Maher (Dr) - Tomb of Queen Nefertari "Saving the Most Beautiful Tombs of the Queens" - Press of the Supreme Council of Antiquities - Ministry of Culture – 1992.
[23] Taha, Mahmoud Maher (Dr.) - Pashido Cemetery No. 3 - Egyptian Antiquities Registration Center - Supreme Council of Antiquities - Ministry of Culture – 2000. Retrieved MAY 2021.
[24] WORLED HEALTH ORGANIZATION. Coronavirus disease (COVID-19): Schools- WHO newsletter - Based on guidance: Considerations for school-related public health measures in the context of COVID-19- 18 September 2020. Retrieved AUG 2021.
[25] The world of "Metaverse”, The heir of the mobile Internet opens the appetite of giants, Al Ain News, 29 JUL 2021. Retrieved SEP 2021.
[26] What is the metaverse? 2 media and information experts explain, The Conversation Newsletter, August 12, 2021. Retrieved SEP 2021.
[27] Facebook Builds New Team For Its VR Business, Metaverse, VOI Editorial Team, 28 Jul 2021. Retrieved SEP 2021.
[28] Mark Zuckerberg wants to turn Facebook into a ‘metaverse company’ – what does that mean?, The Conversation Newsletter, July 30, 2021. Retrieved SEP 2021.
[29] Abdy Bek Reweesh Mosque - Islamic Cairo,- Cultnat – bibliotheca Alexandria 2019. Retrieved SEP 2021.
[30] Reweesh Mosque.. Built by the Emir of the Royal General.. and a strange story about its registration in the Committee for the Preservation of Arab Antiquities 115 years ago - Sada Al-Balad website - Tuesday 14/May/2019. Retrieved SEP 2021.
Cite This Article
  • APA Style

    Ashraf Abdel-Moneim Gaffar. (2021). Metaverse in Heritage Conservation Evaluation “Using Fully Immersive Virtual Reality Techniques to Evaluate Preservation Quality”. International Journal of Architecture, Arts and Applications, 7(4), 97-106. https://doi.org/10.11648/j.ijaaa.20210704.11

    Copy | Download

    ACS Style

    Ashraf Abdel-Moneim Gaffar. Metaverse in Heritage Conservation Evaluation “Using Fully Immersive Virtual Reality Techniques to Evaluate Preservation Quality”. Int. J. Archit. Arts Appl. 2021, 7(4), 97-106. doi: 10.11648/j.ijaaa.20210704.11

    Copy | Download

    AMA Style

    Ashraf Abdel-Moneim Gaffar. Metaverse in Heritage Conservation Evaluation “Using Fully Immersive Virtual Reality Techniques to Evaluate Preservation Quality”. Int J Archit Arts Appl. 2021;7(4):97-106. doi: 10.11648/j.ijaaa.20210704.11

    Copy | Download

  • @article{10.11648/j.ijaaa.20210704.11,
      author = {Ashraf Abdel-Moneim Gaffar},
      title = {Metaverse in Heritage Conservation Evaluation “Using Fully Immersive Virtual Reality Techniques to Evaluate Preservation Quality”},
      journal = {International Journal of Architecture, Arts and Applications},
      volume = {7},
      number = {4},
      pages = {97-106},
      doi = {10.11648/j.ijaaa.20210704.11},
      url = {https://doi.org/10.11648/j.ijaaa.20210704.11},
      eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ijaaa.20210704.11},
      abstract = {The main problem facing the preservation of Egyptian antiquities, is the difficulty of moving an archaeological team of international experts and participants from foreign countries with the Egyptian teams together to inspect a specific antiquity in the western bank in Luxor, for example, causes the lack of periodic follow-up of antiquities and the lack of restoration quality assurance, which ultimately leads to bad results and sometimes having to remove the wrong repairs and do the restoration again. Also, Lack of funding is a serious problem facing the preservation of Egyptian antiquities, which leads to the poor architectural condition of these monuments. The Researcher suggests using the Metaverse concept in reviewing the proposals for restoration projects in the Metaverse environment, before actually carrying out the restoration process. And reviewing the restoration projects that have already been completed to ensure that it is compatible with the proposals specified in the plan before. This is done by the use of Metaverse Virtual Environment & Fully Immersive Virtual Reality technique in a mechanism that tracks the regular monument deterioration, allowing for conservation in sufficient time. Furthermore, this technique is useful for assessing the quality of the conservation process. That would be achieved by building a fully immersive 3D virtual model before and after the preservation process by comparing the changes that made to the monument. That method facilitates a good monitoring for the monument over time as well, and documenting that monument in detail. The practical part of this study describes 2 case studies that were actually carried out under the supervision of the researcher. In this study, two copies of virtual models were created for “PANEHSY” tomb (Mataria, Cairo). The first copy is based on images taken for the tomb on the day of its discovery. The second was built based on the images of the tomb after the conservation and restoration project. By applying the suggested method, the changes that occur to the tomb’s drawings and ornaments were clearly observed (some defects in the colors of the drawings, and some differences in the thickness of the welds between the stones). The second case study is from the ottoman period; “ABEDY BEK RWEESH” Mosque (Nile Cornish, Masr ElKadema, Cairo), we use the same technique to compare the two copies and determine how restoration process succeed after restoration project (3 Column crowns were replaced, and minarets stairs were fell down).},
     year = {2021}
    }
    

    Copy | Download

  • TY  - JOUR
    T1  - Metaverse in Heritage Conservation Evaluation “Using Fully Immersive Virtual Reality Techniques to Evaluate Preservation Quality”
    AU  - Ashraf Abdel-Moneim Gaffar
    Y1  - 2021/11/17
    PY  - 2021
    N1  - https://doi.org/10.11648/j.ijaaa.20210704.11
    DO  - 10.11648/j.ijaaa.20210704.11
    T2  - International Journal of Architecture, Arts and Applications
    JF  - International Journal of Architecture, Arts and Applications
    JO  - International Journal of Architecture, Arts and Applications
    SP  - 97
    EP  - 106
    PB  - Science Publishing Group
    SN  - 2472-1131
    UR  - https://doi.org/10.11648/j.ijaaa.20210704.11
    AB  - The main problem facing the preservation of Egyptian antiquities, is the difficulty of moving an archaeological team of international experts and participants from foreign countries with the Egyptian teams together to inspect a specific antiquity in the western bank in Luxor, for example, causes the lack of periodic follow-up of antiquities and the lack of restoration quality assurance, which ultimately leads to bad results and sometimes having to remove the wrong repairs and do the restoration again. Also, Lack of funding is a serious problem facing the preservation of Egyptian antiquities, which leads to the poor architectural condition of these monuments. The Researcher suggests using the Metaverse concept in reviewing the proposals for restoration projects in the Metaverse environment, before actually carrying out the restoration process. And reviewing the restoration projects that have already been completed to ensure that it is compatible with the proposals specified in the plan before. This is done by the use of Metaverse Virtual Environment & Fully Immersive Virtual Reality technique in a mechanism that tracks the regular monument deterioration, allowing for conservation in sufficient time. Furthermore, this technique is useful for assessing the quality of the conservation process. That would be achieved by building a fully immersive 3D virtual model before and after the preservation process by comparing the changes that made to the monument. That method facilitates a good monitoring for the monument over time as well, and documenting that monument in detail. The practical part of this study describes 2 case studies that were actually carried out under the supervision of the researcher. In this study, two copies of virtual models were created for “PANEHSY” tomb (Mataria, Cairo). The first copy is based on images taken for the tomb on the day of its discovery. The second was built based on the images of the tomb after the conservation and restoration project. By applying the suggested method, the changes that occur to the tomb’s drawings and ornaments were clearly observed (some defects in the colors of the drawings, and some differences in the thickness of the welds between the stones). The second case study is from the ottoman period; “ABEDY BEK RWEESH” Mosque (Nile Cornish, Masr ElKadema, Cairo), we use the same technique to compare the two copies and determine how restoration process succeed after restoration project (3 Column crowns were replaced, and minarets stairs were fell down).
    VL  - 7
    IS  - 4
    ER  - 

    Copy | Download

Author Information
  • Department of Architecture, Shoubra Faculty of Engineering, Benha University, Cairo, Egypt

  • Sections